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The configuration of a Do not Starve Together Server can be done in the web interface under 'Settings', as well as directly in the file 'settings.ini', which is stored in the directory /dontstarve/storage/config/.
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The following settings can be set in the settings.ini:
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- Don't Starve Together In Don't Starve Together, saving works similarly to Don't Starve, except that saves are only saved on the host's computer, not the client's. Rollback is a new feature that allows the host or an administrator of a world to instantly revert the current world to a previous save.
Section: [network]
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Setting | Description | Value |
---|---|---|
default_server_name | Defines the server name, which is displayed in the server browser. | text |
default_server_description | Defines the server description. | text |
server_port | This setting is set automatically by us. A change is not possible. | number |
server_password | How many seconds should the message (shout) be displayed in the game? This display time is for 'Display at the center of the screen'. | text |
max_players | This setting is automatically set by us. A change is not possible. | number |
game_mode | Defines which game mode is played | Endless / survival / wilderness |
pvp | Activated or Deactivated Player. The value 'true' is activated, the value 'false' deactivated PvP. | True / false |
enable_snapshots | Snapshots allows a rollback of the game server. | True / false |
enable_autosaver | Stores the score every day (new day in the game) | True / false |
tick_rate | Defines the tick rate in the game. The tickrate affects the quality of the server. The higher the tick rate, the higher is the use of the resources. | Number (10, 15, 30, 60) |
connection_timeout | Defines the time in milliseconds when a client is kicked as soon as it reacts. | Number (default: 8000) |
server_save_slot | Define which slot the server should use. | Number (1 to 5) |
enable_vote_kick | Enables / disables votes for a kick from a desired player. | True / false |
pause_when_empty | Pauses the simulation on the server as soon as all players have disconnected. Recommended for private servers. | True / false |
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Section: [account]
Setting | Description | Value |
---|---|---|
dedicated_lan_server | Enables / disables LAN mode for the server. | True / false |
token | Sets the client token, is absolutely necessary for the start of the server. | Text / number |
server_token | Sets the server token needed to start the server. | Text / number |
Section: [MISC]
Setting | Description | Value |
---|---|---|
CONSOLE_ENABLED | Enables / disables the console of the server. | True / false |
autocompiler_enabled | True / false |
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